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Post by captainlibrary on May 10, 2024 7:24:36 GMT -6
Btw dude, The invincibility themes are kinda...... weird.... Like, If I choose the S 06 one, it activates the Sonic Mania theme (which is the one after it). I think this happened with other stuff other than invincibility themes. But ya Tested this using both the S3, and S&K options, can't seem to encounter it. I've got some different weirdness with the Invincibility themes - my chosen option (e.g. S&K 3'Mixed) works just fine when starting up a game and collecting Invincibility for the first time. After a bit of playtime, the next time I hit an Invincibility box it might start playing the "vanilla" theme instead (as per the S3 A.I.R menu settings, rather than the Audio Overhaul mod settings). It will then play "vanilla" until I exit and restart the game. Changing the mod option without restarting the game will still result in "vanilla" A.I.R. theme being played. Doesn't matter whether I'm using "Universal" or "per character" or "S3/S&K" toggles, or whether A.I.R's default invincibility theme is set to S3 or S&K. I can't tell at exactly what point it will stop playing the chosen Audio Overhaul theme or why. I also think it'd be cool if the Super themes could make use of all Invincibility themes as well for those so inclined ... though, personally speaking, the dedicated Super Themes (proto/origins etc.) are way cooler!
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FancyDoggy
Penguinator
Taking a break...
Posts: 146
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Post by FancyDoggy on May 10, 2024 11:56:23 GMT -6
1. Make sure you install AO correctly, and that's by deleting the old version, then putting in 2.3 (NOT replacing it!) Thanks but I got a suggestion. Can u add every music from the superstars ost mod and add it to ur mod? This can make audio overhaul way better. > every music from superstars, 😬 First of all, let's all agree that the S4 soundfont basically ruined most of the tracks Jun made, with that being said though, I can NOT reiterate this enough, GIVE. HIM. HIS GUITAR. BACK. Like... just go and compare his SA2 tracks with the pathetic S4 ones... Jun himself is a great artist! but he JUST NEEDS to let go of that AWFUL S4 soundfont. Second, ehhhh, I don't think so, I think a separate mod is better in this case, something along the lines of "Superstars OST in S3AIR", I don't think I'll be the one to make it though.
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FancyDoggy
Penguinator
Taking a break...
Posts: 146
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Post by FancyDoggy on May 10, 2024 12:00:29 GMT -6
Tested this using both the S3, and S&K options, can't seem to encounter it. I've got some different weirdness with the Invincibility themes - my chosen option (e.g. S&K 3'Mixed) works just fine when starting up a game and collecting Invincibility for the first time. After a bit of playtime, the next time I hit an Invincibility box it might start playing the "vanilla" theme instead (as per the S3 A.I.R menu settings, rather than the Audio Overhaul mod settings). It will then play "vanilla" until I exit and restart the game. Changing the mod option without restarting the game will still result in "vanilla" A.I.R. theme being played. Doesn't matter whether I'm using "Universal" or "per character" or "S3/S&K" toggles, or whether A.I.R's default invincibility theme is set to S3 or S&K. I can't tell at exactly what point it will stop playing the chosen Audio Overhaul theme or why. I also think it'd be cool if the Super themes could make use of all Invincibility themes as well for those so inclined ... though, personally speaking, the dedicated Super Themes (proto/origins etc.) are way cooler! All of the "loopable" Invincibility Themes are options in the Super/Hyper settings (with the exclusion of the 4 Megamix Invincibility Themes), what I mean by "loopable" are those tracks that you know... loop, i.e. S3/S&K Invincibility Themes and their respective Modded variants, some tracks like the SCD JP, US, US Genesis, or 06 are not included in, because they are not "loopable", they reach a certain point and they don't repeat/loop, and that's intentional by design. Also, those bugs you mentioned are sure interesting, I should look into them at some point, thanks!
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excaliburn
Pecky
I am the penis exploder, I will explode your penis
Posts: 52
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Post by excaliburn on May 13, 2024 11:34:28 GMT -6
The mod is great, but I wish that you could some how make the music playable from the mod settings so you don't have to go back and forth from the Mod Settings to the Audio Settings just to listen to the tracks. 9.5/10 I basically solved this issue, try Monty's Jukebox in V2.3! Lets gooooo
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FancyDoggy
Penguinator
Taking a break...
Posts: 146
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Post by FancyDoggy on May 19, 2024 11:09:15 GMT -6
Tested this using both the S3, and S&K options, can't seem to encounter it. I've got some different weirdness with the Invincibility themes - my chosen option (e.g. S&K 3'Mixed) works just fine when starting up a game and collecting Invincibility for the first time. After a bit of playtime, the next time I hit an Invincibility box it might start playing the "vanilla" theme instead (as per the S3 A.I.R menu settings, rather than the Audio Overhaul mod settings). It will then play "vanilla" until I exit and restart the game. Changing the mod option without restarting the game will still result in "vanilla" A.I.R. theme being played. Doesn't matter whether I'm using "Universal" or "per character" or "S3/S&K" toggles, or whether A.I.R's default invincibility theme is set to S3 or S&K. I can't tell at exactly what point it will stop playing the chosen Audio Overhaul theme or why. I also think it'd be cool if the Super themes could make use of all Invincibility themes as well for those so inclined ... though, personally speaking, the dedicated Super Themes (proto/origins etc.) are way cooler! After looking into it, yeah no, I have no idea, the code should work, and it does, but then... it doesn't? That's quite odd, I couldn't encounter this issue on the Windows port, making diagnosing it an even greater pain.
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Post by captainlibrary on May 19, 2024 12:37:31 GMT -6
After looking into it, yeah no, I have no idea, the code should work, and it does, but then... it doesn't? That's quite odd, I couldn't encounter this issue on the Windows port, making diagnosing it an even greater pain. Yep it's peculiar, I can see no good reason why it happens myself (occurred for me on Windows S3AIR)... and I don't think I'm running any mods that would be interfering - oh well! It works fine most of the time
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FancyDoggy
Penguinator
Taking a break...
Posts: 146
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Post by FancyDoggy on May 19, 2024 13:44:02 GMT -6
After looking into it, yeah no, I have no idea, the code should work, and it does, but then... it doesn't? That's quite odd, I couldn't encounter this issue on the Windows port, making diagnosing it an even greater pain. Yep it's peculiar, I can see no good reason why it happens myself (occurred for me on Windows S3AIR)... and I don't think I'm running any mods that would be interfering - oh well! It works fine most of the time :D That's good to hear!
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FancyDoggy
Penguinator
Taking a break...
Posts: 146
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Post by FancyDoggy on May 19, 2024 20:30:16 GMT -6
V2.3.1 is probably gonna be the last update, unless an S3AIR update breaks this mod, farewell. (you can read the very last bit of the changelog, please)
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Post by captainlibrary on May 20, 2024 12:11:31 GMT -6
A well earned rest. Congratulations on all you've accomplished with one of the coolest mods the scene has seen.
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