Post by internet on Jan 4, 2024 8:41:46 GMT -6
Extensive and Complete High Fidelity Soundtrack Mod for Sonic 3 A.I.R.
• This music mod aims to provide Sonic 3 A.I.R. a robust and audiocentrically-encoded soundtrack option from a wealth of authentically inspired world-class talents
• Focusing on remixes that stem fairly close to source compositionally, even where heavily expanded, to offer a relatively seamless sonic upgrade to the classic score while unleashing new dynamics of its inherent character
• Showcasing, in essence, where the internet has already stepped in, over the generations, to present the game as it might sound released in the modern day with no audio constraints
• This music mod aims to provide Sonic 3 A.I.R. a robust and audiocentrically-encoded soundtrack option from a wealth of authentically inspired world-class talents
• Focusing on remixes that stem fairly close to source compositionally, even where heavily expanded, to offer a relatively seamless sonic upgrade to the classic score while unleashing new dynamics of its inherent character
• Showcasing, in essence, where the internet has already stepped in, over the generations, to present the game as it might sound released in the modern day with no audio constraints
* * *
featuring arrangements of:
BrainCells
Crush 40
JemenJ
Kanjika
Laz
Matter
Quinn Fox
SnappleMan, Ashane, norg
(via Project Chaos)
(via Project Chaos)
The Jetzons
Tomoya Ōtani
WillRock
technical credits:
• GFX32
Script reimplemented from Separate Boss Music mod
• mrgrassman14
Script reimplemented from Music Cues Customization mod
• Wonder Power
Script reimplemented from Final Boss Music for Big Arms Knuckles mod
• FancyDoggy
Last but not least, scripted pretty much everything I couldn't figure out myself with my nonexistent coding experience, fixed the compatibility problems from my initial attempts to throw code together, taught me some basics, and essentially brought the technical implementation side of the project to a much higher standard with uncompromising features and optimisations
Recommended Audio Settings:
• Super/Hyper Theme: Sonic 2
• In Hidden Palace: Sonic & Knuckles
• Sky Sanctuary Bosses: Sonic 1 & 2 Tracks
• Outro Music: S3 Prototype*
• Outro Music: Sonic 3 Credits**
• Credits Music: Sonic 3 Credits*
• Credits Music: Continue Outro Selection**
technical credits:
• GFX32
Script reimplemented from Separate Boss Music mod
• mrgrassman14
Script reimplemented from Music Cues Customization mod
• Wonder Power
Script reimplemented from Final Boss Music for Big Arms Knuckles mod
• FancyDoggy
Last but not least, scripted pretty much everything I couldn't figure out myself with my nonexistent coding experience, fixed the compatibility problems from my initial attempts to throw code together, taught me some basics, and essentially brought the technical implementation side of the project to a much higher standard with uncompromising features and optimisations
Recommended Audio Settings:
* THEME SELECTION *
• Super/Hyper Theme: Sonic 2
* MUSIC SELECTION *
• In Hidden Palace: Sonic & Knuckles
• Sky Sanctuary Bosses: Sonic 1 & 2 Tracks
• Outro Music: S3 Prototype*
• Outro Music: Sonic 3 Credits**
*For Sonic/Tails with Master Emerald •
**For Knuckles Ending or Sonic/Tails without all Emeralds •
- below settings located in MODS options -
* EXTENDED AUDIO SETTINGS *
• Credits Music: Sonic 3 Credits*
• Credits Music: Continue Outro Selection**
*For Sonic/Tails with Master Emerald •
**For Knuckles Ending or Sonic/Tails without all Emeralds •