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Post by Raizir on Dec 19, 2023 10:41:31 GMT -6
This mod gives Sonic and Super Sonic sprites (and palettes) to match his design in the well-known fangame Sonic the Hedgehog: Extended Genesis by Euan Gallacher and Joseph Waters. In addition, if you have a mod that disables super detransformation at the end of an act, Super Sonic has sprites implemented for that scenario. DownloadNotes: - Only the Smooth sprite rotation mode will be supported. - A CD SFX mod can be used alongside the mod if you're looking for a little more authenticity. - Trayfellow's XG HUD Mod can be used alongside this one to achieve a look more in-line with the fangame in question, it is not included with this skin mod. - While a good chunk of the spritework is done, there is still work to be done as far as animations which involve rotations (antigravity action, launch base tube rotation idle, etc) are concerned. Credits: Euan Gallacher, Joseph Waters - Developers of the original fangame. Euan Gallacher - Original creator of sprite design. DaKingofCheckerz - Palette organizer and provider. Bluesteak / Technicolor - .lemon scripting assistance. Dannon - Ripped the hanging sprite from the preview videos. WinstonTheEchidna - Arranged the XG Sonic & Super Sonic Spritesheet ages ago. joshyflip - Additional spriting assistance.
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Post by Useott on Mar 14, 2024 20:52:58 GMT -6
Very cool, I hope Angel Island doesn't break into pieces
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