Post by awakacholo on Sept 8, 2023 11:50:40 GMT -6
The OG boss has 2 phases: The first one, he charges to grab you, leaving him vulnerable. The second one is the phase where he's not vunerable (At least with normal Sonic & friends), he goes above the stage to drop down and hit you and then he says below to hit you with the spikes. Pretty normal stuff right? But as I said, this is not a final boss, or at least it doesn't feel like it. So... let's see the list of changes that will be made:
1. The new boss patern should be: Chargin' & Grabbin' phase (Frist one) > Missile phase (The first picture you can se above) > Untouchable phase (and cycles again).
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Note: You can see how is supposed to be in the video link below in the credits section.
2. The original boss takes 8 hits to take down, like, that's a normal boss. Let's make it 10 hits. (Not 12 because it would be too long and this is optional)
3. As you can see in the first picture there's a red light that comes from the Death Egg, in terms of bosses a red light = Danger (that's what Big Arms is suposed to be)
4. There's a storm going on in the background of the boss, so it would be better to add that into the mix (Optional)
5. Make Eggman flee into the Death Egg at the end of the boss. I know, I know, this mod already exists, but is not the same and is outdated, so the idea is to make it more Origins-like, in the same way that it works in Origins (Optional).
And that's it. As you can see this is a pretty long list of thing that happen to make a boss what it should've been. I love this boss to death, is one of my favourites in history.
So there's the sprites, the idea, the order, the tweaks and everything you guys need, I would really love to make this mod, but I don't know how to make mod. I'm really sorry if you're tired of seeing this pop time to time but as you can already tell, I love this boss.
Credits:
Video this idea is based of: www.youtube.com/watch?v=zc98GXWsrJc&ab_channel=James_179
The sprites are from: www.spriters-resource.com/
Thanks for your attention and have a great day!![:D](//storage.proboards.com/forum/images/smiley/grin.png)
1. The new boss patern should be: Chargin' & Grabbin' phase (Frist one) > Missile phase (The first picture you can se above) > Untouchable phase (and cycles again).
Note: You can see how is supposed to be in the video link below in the credits section.
2. The original boss takes 8 hits to take down, like, that's a normal boss. Let's make it 10 hits. (Not 12 because it would be too long and this is optional)
3. As you can see in the first picture there's a red light that comes from the Death Egg, in terms of bosses a red light = Danger (that's what Big Arms is suposed to be)
4. There's a storm going on in the background of the boss, so it would be better to add that into the mix (Optional)
5. Make Eggman flee into the Death Egg at the end of the boss. I know, I know, this mod already exists, but is not the same and is outdated, so the idea is to make it more Origins-like, in the same way that it works in Origins (Optional).
And that's it. As you can see this is a pretty long list of thing that happen to make a boss what it should've been. I love this boss to death, is one of my favourites in history.
So there's the sprites, the idea, the order, the tweaks and everything you guys need, I would really love to make this mod, but I don't know how to make mod. I'm really sorry if you're tired of seeing this pop time to time but as you can already tell, I love this boss.
Credits:
Video this idea is based of: www.youtube.com/watch?v=zc98GXWsrJc&ab_channel=James_179
The sprites are from: www.spriters-resource.com/
Thanks for your attention and have a great day!
![:D](http://storage.proboards.com/forum/images/smiley/grin.png)