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Post by SkyeWeeb on Aug 24, 2023 12:37:27 GMT -6
Hi, I've been modding S3AIR in private for a good while now, and I'm a little stumped.
I'm trying to tweak the AIR level layouts to have some better pacing and some more pathways, but I've been stuck working with the S3K layouts from the S&K disassembly. I found the layout files for the tweaked AIR levels, but I can't find the object or ring position files anywhere. Anyone know where I can find them, or how I can dig them up?
I should also mention that AIZ1's AIR layout doesn't seem to play ball with SonLVL, any help?
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Plush noob
Moderator
some plushie that mods i guess??? idk man idk what to put here
Posts: 65
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Post by Plush noob on Aug 24, 2023 16:33:12 GMT -6
air's ring & obj position files aren't tweaked they're still in the same vanilla position if you want to modify them you need to go to your S3K disasembly skdisasm-master --> Levels --> the level you want to modify --> Object Pos or Ring Pos --> grab "1/2.bin" not the "1/2-S3.bin*
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Post by SkyeWeeb on Aug 24, 2023 16:49:09 GMT -6
air's ring & obj position files aren't tweaked they're still in the same vanilla position if you want to modify them you need to go to your S3K disasembly skdisasm-master --> Levels --> the level you want to modify --> Object Pos or Ring Pos --> grab "1/2.bin" not the "1/2-S3.bin* AIR does modify the ring/obj files though. The S3K ring/obj files don't fit the modified AIR layouts, and if you theoretically did use the S3K files, you'd lose out on the objects in Knuckles' intro section, the extra life in AIZ2, the whole DEZ1 unused path would lead to death again, among other things. I don't know if AIR does some other weird way to add those objects in, but I assume there's some ring/obj files somewhere. I just don't know where they're located.
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Plush noob
Moderator
some plushie that mods i guess??? idk man idk what to put here
Posts: 65
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Post by Plush noob on Aug 24, 2023 16:55:23 GMT -6
air's ring & obj position files aren't tweaked they're still in the same vanilla position if you want to modify them you need to go to your S3K disasembly skdisasm-master --> Levels --> the level you want to modify --> Object Pos or Ring Pos --> grab "1/2.bin" not the "1/2-S3.bin* AIR does modify the ring/obj files though. The S3K ring/obj files don't fit the modified AIR layouts, and if you theoretically did use the S3K files, you'd lose out on the objects in Knuckles' intro section, the extra life in AIZ2, the whole DEZ1 unused path would lead to death again, among other things. I don't know if AIR does some other weird way to add those objects in, but I assume there's some ring/obj files somewhere. I just don't know where they're located. im pretty sure air does some wierd way to add those objects in because as of right now I cannot find the .bin files for the obj & ring pos on the s3air github
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